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Service Unit 93 (SU-93)

Service Unit 93, or SU-93, is our in-house robotic mascot — a nod to the iconic studio mascots of 90s game development. Designed to embody the spirit of Summer 93 Studio, SU-93 acts as our digital spokesperson, guiding, commenting, and occasionally surprising those who explore our work.

The character was developed entirely in-house, starting from a 2D concept and evolving into a fully realized 3D character. We handled the modeling, texturing, and animation, with real-time rendering performed in Unreal Engine to ensure flexibility, performance, and expressive presentation.

Beyond communication, SU-93 is also designed as an easter egg, quietly appearing across our productions for those curious enough to spot it — a small signature that connects our projects together.

Part mascot, part narrator, part hidden detail — SU-93 represents our love for craft, character, and playful storytelling.


Team

Nicolas Counil

Project Manager

Oversees project planning, coordination, and delivery across teams. Ensures timelines, resources, and communication are aligned to meet creative and technical goals. 

Louna Garcia

Intern Character Artist

Designs and produces characters from concept to final asset. Responsible for modeling, texturing, and ensuring characters meet artistic and technical requirements.

Nicolas Michel

Freelance Technical animator

Creates characters rig and control rig based on source file and deliver hands on asset ready for production